Rendering Explained
Path Tracing in Games Explained: Why ‘Full Ray Tracing’ Is Different
What path tracing is, how it differs from hybrid ray tracing, why it depends on denoising and upscaling, and the games that brought it to real time.
What path tracing is, how it differs from hybrid ray tracing, why it depends on denoising and upscaling, and the games that brought it to real time.
How Lumen lights Unreal Engine 5 games in real time: bounce light, screen traces, the surface cache, software vs hardware ray tracing and common artifacts.
What ray tracing actually does in games, how it differs from rasterization, which effects get ray traced, and why it costs so much performance.